〈Comet〉的背景是一則虛構的民間神話:異星入侵者以彗星作餌,如同現代版的吹笛人傳說,以貪慾趨使人群走向自我毀滅。石城的樣貌、彗星的焰尾、遠征隊伍的集體意識,皆被置入一種緩慢而低飽和的視覺節奏中,構築出廢墟般的神話肌理。


為了還原石城與外星場景的史詩與壓迫感,團隊於嘉義實地取景,拍攝出靜默的未來科幻美學。飛船造型借鑑位於南斯拉夫地區的Kosmaj紀念碑(Monument to the Fallen Soldiers of the Kosmaj Partisan Detachment),該碑為野蠻主義(Brutalism)與表現主義雕塑交織而成的代表建築,團隊將其轉化為太空飛船的外觀,將集體記憶的殘響,折射為入侵者的形象。且在特效的處理上展現出一種近乎極簡的控制力:精準、克制、無需過度,卻足以讓寓言成立。

Comet unfolds within a fictional mythos: an alien species lures humanity to destruction by disguising itself as a comet—an allegory echoing a modern-day Pied Piper. Drawn by desire, people willingly march toward their own end.

The film’s visual rhythm is slow and desaturated, immersing the stone city, the comet’s blazing tail, and the hive-like expedition team in a texture that feels both ruinous and mythic.

To capture the epic weight and oppressive scale of the alien and stone-built environments, the team shot on location in Chiayi, Taiwan, crafting a vision of silent sci-fi futurism. The spaceship design draws inspiration from the Kosmaj Monument in the former Yugoslavia—an iconic structure that fuses brutalist architecture with expressionist sculpture. This relic of collective memory is reimagined as the vessel of invasion, turning echoes of history into a new form of threat.

Visual effects were approached with a near-minimalist discipline—precise, restrained, and deliberately understated. Nothing is excessive, yet every detail supports the parable’s weight. The result is a haunting sci-fi myth woven from quiet decay and collective delusion.